This Beginner’s Guide is designed to help those who are just starting to learn about user experience & User interface design, also this will help them to boost their career into user experience design.
What is UX Prototyping
A prototype is a realistic presentation of what we are building that can be interacted with and tested on users in order to help validate your design.
The most basic definition of prototype is, “A simulation or sample version of a final product, which is used for testing prior to launch.” The goal of a prototype is to test products before sinking lots of time and money into the final product.
Prototypes can be a wide variety of things. There are three general categories can say three methods,
- Paper Prototyping,
- HTML (high fidelity prototype).
A best practice that existed before the Internet, paper prototyping works in the early stages of design, mainly for testing product ideas.
A common practice for testing these prototypes is to have one person play “the product,” switching the sketches according to how the user behaves. We can say this one is a low fidelity prototype.
Digital prototypes are the most common form of prototyping, and are realistic enough to accurately test most interface elements, They are also much easier to produce than HTML prototypes. Digital prototypes can be built using apps and software made specifically for prototyping.
There are few software which we can use to create digital prototype as like balsamiq mockups, Invision, Mockflow etc. these are the industry best tools.
The last type, HTML prototyping we can say high fidelity prototype , is only for designers who are expert in their coding ability. HTML prototypes have many advantages, but they come with technical cost. I am using axure & balsamiq for html prototype these tool are awesome it gives full control to navigate whole project.
These we can say Low Visual/High Functional Prototype built in HTML template, this will be a working prototype where use can navigate the whole product flow,